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Dev Log #7 – Beta Access Ending & Early Access Begins

Beta Access that has been given out to players will be effectively revoked starting August 1st, 2021. This helps me put the beta down for a second and continue the development of Corpse Mansion’s rich world & interactable environment. This is where you will live through the hardships of Hell City and feel the constant pressure […]

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Dev Log #5 – Khaz Lighting & Zombie Respawn Animations

Removed Khaz Ultra Lighting from the Game This morning I made the difficult decision to remove Khaz Ultra Lighting and Real time shadows from the game for a massive performance boost. The performance loss just wasn’t worth the headache anymore. When I can use other alternative methods to create the atmosphere I am trying to […]

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Dev Log #4 – Steam Beta Keys

Steam Beta Keys After spending an entire two days trying to get back some lost dev posts, I finally threw the towel in. I have now just moved on from this. We have been working extremely hard to get the beta ready for everyone and we can’t let this interfere. Steam Beta Keys will not […]

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Dev Log #1 – A Dev’s Diary

Hello everyone. Firstly, I would like to thank all my supporters! Without you guys I wouldn’t have made it this far. Also, a big shout out to my guys working on the project right now for Corpse Mansion, it can be mentally exhausting making an open world game or contributing to one in any way […]

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